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- Short: A great new MapEditor for GameMakersV1.3
- Author: Kelly Samel samel@telusplanet.net
- Uploader: Kelly Samel samel@telusplanet.net
- Type: dev/misc
-
- NEW! in version 1.3
- Added cut and paste controls
- no more screen glitches
- and a few other fixes
-
- NEW! in version 1.2
- Ntsc and Pal compatible.
- C language include file with functions to
- use the map files included. Less flicker and
- faster map editing as well as some general
- bug fixes and cleaning up.
-
- This is a New mapeditor to help you create maps for your programs and games.
-
- What is a map editor?
- Its a program that allows you to edit a screen by pasting down little blocks
- with the mouse and allowing you to save the decription of the screen as a
- map file. Therefore saving you alot of work writing down hundreds
- of numbers.
-
- Why use a map editor?
- The answer is simple instead of having many
- 30K to 40K pictures as the backgrounds for your game why not build
- it up of blocks stored in a single picture and just use a simple map
- file to tell your game where to paste the blocks for each screen.
-
- Features-
- Map Sizes of 100x100 Blocks (can be increased if neccesary)
- Blocks of any Size 1x1 pixel to 640x200 pixel
- Easy to use
- Quickpasting down of blocks
- very simple save files
- C language example code included
- AmosPro example code included
-
- This program is freeware.
- If you are a shareware author
- email me a keyfile for your program as payment. :-).
-
-
- ============================= Archive contents =============================
-
- Original Packed Ratio Date Time Name
- -------- ------- ----- --------- -------- -------------
- 1188 557 53.1% 20-Aug-97 09:10:42 +AmosProSupport.info
- 1188 559 52.9% 20-Aug-97 09:10:44 +blocks&maps.info
- 1188 557 53.1% 20-Aug-97 09:10:42 +CLanguageSupport.info
- 1816 671 63.0% 20-Aug-97 09:10:42 +MapMaster.guide.info
- 826 373 54.8% 20-Aug-97 09:10:44 +MapMaster.info
- 1814 672 62.9% 20-Aug-97 09:10:42 +thingsbyme.html.info
- 10460 1667 84.0% 18-Aug-97 02:08:32 +dungeonblocks.16x16x1
- 1096 107 90.2% 18-Aug-97 02:07:36 +dungeonblocks20x12.map
- 25634 16407 35.9% 18-Aug-97 02:08:20 +GAUNTLED.16x16x0
- 1147 168 85.3% 18-Aug-97 02:07:38 +GAUNTLED20x12.map
- 11072 6801 38.5% 18-Aug-97 02:07:58 +CAVE.16x16x0
- 1043 126 87.9% 18-Aug-97 02:07:28 +cave20x12.map
- 8156 2436 70.1% 18-Aug-97 02:06:20 +iff.h
- 140256 77658 44.6% 20-Aug-97 09:09:36 +MapMaster
- 79 75 5.0% 18-Aug-97 02:06:32 +mapmaster.prefs
- 5147 1557 69.7% 18-Aug-97 02:06:18 +mapfunctions.h
- 3160 2261 28.4% 18-Aug-97 02:06:18 +iff.library
- 10870 1932 82.2% 18-Aug-97 02:06:18 +dungeonblocks.iff
- 11379 3879 65.9% 18-Aug-97 02:06:18 +MapFunctions.guide
- 1096 107 90.2% 18-Aug-97 02:06:16 +dungeonblocks.map
- 9672 6059 37.3% 18-Aug-97 02:06:16 +MapExample
- 2187 776 64.5% 18-Aug-97 02:06:16 +MapExample.c
- 835 391 53.1% 18-Aug-97 02:06:16 +MapExample.info
- 1188 558 53.0% 18-Aug-97 02:06:16 +libs.info
- 1188 559 52.9% 18-Aug-97 02:06:16 +MapExample.info
- 486 276 43.2% 18-Aug-97 02:06:16 +MapExample.c.info
- 1816 673 62.9% 18-Aug-97 02:06:16 +MapFunctions.guide.info
- 16802 2009 88.0% 18-Aug-97 02:06:12 +dungeonblocks.iff
- 1071 112 89.5% 18-Aug-97 02:06:12 +map1
- 279 170 39.0% 18-Aug-97 02:06:12 +readme.txt
- 902 311 65.5% 18-Aug-97 02:06:14 +readme.txt.info
- 1188 556 53.1% 18-Aug-97 02:06:16 +include.info
- 1188 555 53.2% 20-Aug-97 09:10:44 MapMaster.info
- 16386 6771 58.6% 18-Aug-97 02:06:10 +examplecode.amos
- 18482 7867 57.4% 18-Aug-97 02:06:12 +procedures.amos
- 13328 5117 61.6% 20-Aug-97 09:25:14 +MapMaster.guide
- 1345 550 59.1% 20-Aug-97 09:22:02 +thingsbyme.html
- -------- ------- ----- --------- --------
- 326958 151880 53.5% 21-Aug-97 12:21:54 37 files
-